Cosmic Strand (Legendary Source): Teleport gains effect of Wormhole rune in addition to any other (except Reversal, which is suppressed).The Oculus (Legendary Source): 15-20% chance on taking damage to reset the cooldown of Teleport.This Wave of Force will not benefit from runes and enhancements of the regular Wave of Force spell.Äiablo II: Resurrected Review - Pile Of Old BonesÄ¢9 September 2021 Non-rune enhancements Calamity: upon arrival, releases a Wave of Force dealing 175% damage as Arcane to all enemies within 20 yards and Stunning them for 1 second.The decoys are identical to those summoned by the Mirror Image, but will not benefit from runes and enhancements of that spell. Fracture: summons 2 decoys for 6 seconds after teleporting.If the Wizard does not use the second Teleport within the 5 seconds window, the total cooldown of 11 seconds remains unchanged. The second Teleport will bring caster back to the original location and set the remaining cooldown to 1 second. Reversal: after casting Teleport, there is a 5 second delay before the cooldown begins, allowing the Wizard to Teleport again.The hard limit of one extra Teleport cast per Wormhole delay allows a total of 100 yards covered in a single cooldown. Total cooldown of 11 seconds does not change. Wormhole: after casting Teleport, there is a 3 second delay before the cooldown begins, allowing the Wizard to Teleport again one more time.Safe Passage: for 5 seconds after casting Teleport, the Wizard will take 25% less damage from all sources.While Wormhole or Reversal rune free-cast window is in effect, the effects that reset the cooldown of Teleport will not work: it will proceed as normal after the window expires. It cannot, however, carry the character through closed doors. Teleport can be used to bypass enemies, enemy-spawned obstacles (like Walls) and some (but not all) types of impassable terrain, including most solid walls. However, Teleport cannot be used while Frozen, Stunned or Feared. Teleport instantly moves the Wizard to another location within 50 yards, freeing of all Immobilize effects.
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